Call Of Duty Ghosts: Updates

July 1st, 2014

Spawns
    • Spawn system has an improved ability to select better spawns when valid spawn locations are limited.
Weapon Balance
    • One shot to the body and one shot to the head is no longer a kill for ARs, SMGs and LMGs. Increases time to kill in this scenario
Anti-cheat
    • Overall anti-cheat improvements.
Additional Fixes
    • Replaced Hunted victor operations and requirements to work with Gun Game.
    • Fixed 60 second match timer that could occur after playing a clan public playlist match then starting a Private Match with CODeSports disabled.
Extinction
    • Player class is now displayed in game above players’ heads along with their gamertag.
    • Kastet rounds now explode at any distance.
    • Fixed an issue where players that exceeded 10 minutes in Chaos mode would get lulls
    • Fixed drill not respawning at last place picked up after falling off the map while carrying it.
    • Fixed Gargoyle getting stuck in the air.
    • Fixed issue that allowed the player to use an IMS with a propane tank to teleport outside of the map.
    • Challenge adjustments and fixes.
    • Balancing updates.
    • Various bug fixes to improve stability and performance.
    • Kills are now correctly displayed on the Player Stats comparison screens

June 5th, 2014

Anti-Cheat
    • Overall anti-cheat improvements.
New Features
    • Golden Knife: Faster melee weapon available at prestige 5.
    • Golden PDW: Automatic firing secondary available at prestige 10.
    • New Multiplayer lobby music.
Extinction
    • Reverted changes associated with the Grenade Turret
    • 5 new Relics
    • 5 new Prestige Ranks

May 13th, 2014

Spawns
    • Improved FFA spawn logic.
    • Improved TDM/KC/Cranked spawning logic.
    • Updated Blitz spawn logic for online matches.
Weapon Balance
    • Bizon
      • Reduced headshot multiplier: No longer allow for 1 body, 1 head shot kills.
      • Max and Min damage range reduced.
      • Slight increase to kick.
    • Vepr
      • Aim down sight time faster. Now in line with other SMGs.
    • CBJMS
      • Max and Min damage range reduced.
    • IED
      • Damage reduction always applied when the player is jumping, crouched or prone. Removed IED position check relative to player.
    • Thermobaric Grenades
      • Now do 1/2 max health in hardcore modes.
Killstreak Balance
    • Squad Mate – Reduced Accuracy & Fire Rate. Swapped Weapon to mp443.
eSports
    • Update to DOM to allow 2, 5 minute rounds for eSports playlist, and with eSports mode in Private Match and System Link.
Anti-Cheat
    • Overall anti-cheat improvements.
    • Fixed elite clan tag spoofing issue.
Additional Fixes
    • Fixed the Out of Memory 12  issue.
    • Fixed issue with 2nd controller being unable to join a different Clan after accepting a Clan invitation.
    • Fixed an issue where the Tracked Operations and Progressed Operations loadout builder would not properly select items.
    • Added popup message if a user tries to join on a blocked user from the recently met player list.
    • Fixed an issue where the New Icons for heads/uniforms/etc would appear in private match.
    • Fixed new icon to only appear on the "Heads" button when you have new heads of the gender you’re using.
    • Improvements to map voting.
    • Fix In Game Store Image Stuttering when moving between images.
    • Fixes hardcore audio alias for kill confirmed.
    • Adds proper friendly alias for blitz friendly scoring.
New Features
    • New Game Mode – Reinforce:
      • Reinforce is a competitive round based game mode. When a player is killed that player will stay out of the game until someone on his team captures a control point. There are multiple ways to win. Capture and hold 2 control points, wipe out the enemy team, or capture all 3 flags for an instant victory.
    • Gun Game
      • Final kill now requires a throwing knife kill.
      • Players can scavenge throwing knives.
Extinction
    • Reduced the usability window of other items when deploying the Riot Shield.
    • Drill logic improvements.
    • Grenade Turret adjustments.

April 29th, 2014

Weapon Balance
    • MTAR-X: Reduced head-shot damage multiplier.
eSports
    • Restrict DLC weapons for clan v clan & esports mode.
Anti-Cheat
    • Fixes dock exploit area in Whiteout.
    • Fixed map exploit on Freight so deployable boxes no longer stick to the gate.
    • Fixed map exploit on Warhawk so deployables no longer stick to the fence.
    • Overall anti-cheat improvements.
Additional Fixes
    • Fixed issue where the 2nd controller was unable to join a different Clan after accepting a Clan invitation.
    • Fixed issue where a split screen guest could not close error message after entering clan tag with illegal characters
    • Fixed issue that could cause purchased store items to appear as locked.
    • Adjusted Domination spawn logic to make it less likely for defenders to spawn near a flag if it is being captured.
    • Fix for 4096 error.
    • Fix for wiretap perk to work properly in Hardcore modes.
    • Fixed issue that classified non-sliding kills as sliding kills if the user died mid-slide.
    • Fix to default killstreak highlight to last one selected.
    • Fixed issue that allowed the user to navigate menus while accepting a clan invite.
    • Fixed flare audio after player leaves helo gunner.
    • Fixed hardcore audio alias for kill confirmed.
    • Added proper friendly alias for blitz friendly scoring.
    • Fix to properly show a popup dialog if a user tries to join on someone from the recently met player list that is a blocked user.
    • Added killcam for Night Owl deaths.
    • Fixed character scene offset causing misalignment of some characters.
New Features
    • “Chaos Mode” for Extinction.
Extinction
    • Stability and performance improvements.
    • Fixed challenges that were providing more than one skill point.
    • Casual mode does not write to leaderboards.
    • Fixed issue where player models could appear stuck when taking large amounts of damage at once.
    • Improvements to drill placement logic.
    • Armor is now invulnerable when the Tank Class skill is active.
Nightfall
    • Late joining, spectating and players in Last Stand will now be teleported to the final Breeder fight if triggered without them.
    • Fixed case where players could prevent the Breeder from spawning on Nightfall.
Mayday
    • Improved alien navigation and pathing.
    • Improved wall and ceiling navigation for aliens.
    • Updated Kraken smash and cool down logic.
    • Fixed ingredient issue where some combinations prevented creation.
    • Fixed cases where players could not turn a Rhino into a pet when using a Relic.
    • Improvements to clipping to prevent players from getting to undesirable locations.
    • Improvements to the Tesla Traps behavior.
    • Improved clipping to prevent players from placing the drill in undesirable locations.
    • MAAWS stability and tracking improvements.
    • Drill cannot be removed from the Drillbot after being placed.
    • Replaced the Drill waypoint icon after completing the defend from afar sequence.
    • Late joining, spectating players and players in Last Stand will now be teleported to the Kraken fight if triggered without them.
    • Improvements to pillage locations.
    • Deployed items in the lower portion of the ship are removed allowing for new item placement on the top deck of Mayday.
    • Friendly Seeder Turrets no longer prevent the gas sequence from triggering.
    • Intel audio snippets now play in game after being collected.
    • EMP effect from the Kraken  no longer impacts skill point menu access.
    • Fixed crafting scoring exploit where players would mistakenly receive funds when canceling crafting.

April 8th, 2014

Hotfix
  • Added killstreak point rewards for KC, DOM and Grind game types to promote objective play:
    • KC: Half point rewarded for collecting tags.
    • DOM: Half point rewarded for changing a flag to Neutral, and another half point from neutral to Captured.
    • Grind: Half point rewarded for each tag banked.

April 3rd, 2014

Hotfix
  • Fix for the infinite tactical grenade glitch.
  • Drop Zone added to the playlist.
Weapon Balance
  • All submachine guns except for the MTAR-X and the Ripper received a min damage range increase.
  • The Bizon and the CBJ-MS received a max damage range increase.
  • Preferred Weapon calculation fix.
  • Fix for an exploit where players could put Muzzle Brakes on weapons with integrated silencers.
eSports
  • Fixed a minor bug where the loadout restricted icons didn’t update for clients when MLG rules are toggled.
Anti-Cheat
  • Fixed out of map exploit with sat com and ballistic vests.
  • Fix for exploit in Sovereign.
  • Fix for exploit in Freight.
  • Fix for rock penetration exploit in Whiteout.
  • Fix for the mod that could change the killstreak classification from Assault to Support.
Additional Fixes
  • Fixed an issue where the Friends List button helper appeared in a menu when it should not have.
  • MP Level up sound update.
  • Fix for the player’s match summary screen.
  • Ammo crate bug fix so you no longer improperly drop your weapon.
  • Fix so the player won’t experience a black screen if a Helo Pilot is called out while watching a killcam.
  • Fixed an issue where unlocked squad members would only have a knife.
  • Dog killstreak icon will now be a wolf when the wolf guard dog skin is selected.
  • Improved bots behavior when using melee killstreaks.
  • fixed bug to Prevent jugs from collecting equipment that they can no longer deploy.
New Features
  • New Multiplayer lobby music.
  • Added the ability to build loadouts based on operations, or completely randomize them.
Extinction
  • Memory optimizations to improve performance.
  • FX optimizations to improve performance.
  • Slowed down Seekers by defaulting to walk initially before they run at players.
  • Improved difficulty balancing across solo and co-op.
  • Fixed issues with container spawns not always triggering.
  • Introduced the Alien Armory and the collectible alien “Teeth” system.
  • Updated attachments privileges for the M27 and LSAT.
  • Adjusted the solo hardcore Nightfall difficulty.
  • Adjusted the offset positions for some of the weapons to better align them with the bottom of the pillage locker.
  • Fixed some locations that allowed players to pick up/purchase items through geo.
  • Moved some scavenge items that were clipping into geo and unobtainable.
  • Updated the solo and co-op hardcore difficulties.
  • Updated the hardcore challenges to better reflect what challenges should be triggered and where.
  • Adjusted the spawn table to prevent aliens from spawning in undesired locations.
  • Reduced the melee damage of the Phantom in solo.
  • Fixed lobby focus issues with entering and exiting videos.
  • Update the “Long Shot” challenge for Nightfall.
  • Fixed FX issues with flares not always displaying the green FX.
  • Fix conflicts between a placed IMS and some traps.
  • Fix issue for late joiners so that they could contribute to active challenges.
  • Pet aliens can no longer cause the “Melee Only” challenges to fail when they kill an alien.
  • Players no longer see weapon based challenges when the “Pistols Only” Relic is active.
  • Fixed case where if a user holds the ADS button while they fire a Venom-X gun and continued to hold the button the grenade explosion and effect would be invisible. (Nightfall and Mayday)
  • Fixed case where some challenges were awarding multiple skill points.
  • Cleaned up logic for deployable items between hosts and clients.
  • Fixed host migration issues with locker keys not displaying in the HUD.
  • Last stand icon no longer shows in coop games after being revived.
  • Included Rhino kills on the “Kills” leaderboard.
  • Fixed spawning animation issues after a host migration.
  • Integrated new lobby music for each map.
  • Disabled the ability to activate special abilities while controlling the Trinity Rocket.
  • Removed Burst Fire as an attachment for locker weapons.

March 13th, 2014

Stability
  • Fixed a crash that could occur at the start screen, if you started downloading Onslaught before launching the game.

March 4th, 2014

New Features
  • Allow Free Fall to be available for everyone.
  • All challenges are now active operations at once.
  • Main Menu layout update.
  • Update to Gold Camo tracking. Now shows how many camos left to unlock Gold.
  • Added Hunted Free For All leaderboard.
  • Added Weapon Operations to the Operations menu.
Stability
  • Removed tracker sight exploit on Warhawk.
Anti-cheat
  • Prevents players from inappropriately modifying ‘kick’ messages.
  • Anti-cheat tool updates.
eSports
  • Made changes to Clan v Clan: Remove bomb timer sounds, and restrict Ghillie suit use.
  • Fix for not allowing people in an eSports system link game from viewing third person.
  • Fixes issue where CODCaster icon was erroneously showing up for remote players on a private match client machine.
  • Fixed issue that could cause a user to get booted for repeatedly changing classes during match.
  • Fixed issue where preset camera buttons were not working while the fullscreen map is up.
Additional Fixes
  • Fix to destroy planted explosives if they are placed on top of a care package and then care package is claimed before explosive.
  • Fix for players that switch teams to see correct colored notifications when their allies use kill streaks.
  • Fix KD history not updating in team matches that expire on time.
  • Fixed the title only displaying the first two characters of the user’s gamertag in a Private Match lobby when that user does not have the same map packs as host.
  • Fixed weapon information in Player Card to allow proper weapons to be seen in clan details.
  • Fixed minor graphical bug related to UI rendering.
  • Various bug fixes regarding non-active controllers following invites.
  • Fixed a thermal sight issues that could allow the user to skip the raise animation.
  • Fix for player “Time Played” category overlapping text.
  • Fixing issues where guest accounts can open the leaderboards menu.
  • Fixed an issue where the challenge “Sponge III” was not tracking as expected.
  • Fixed an issue where the XP points popup showed for kills in killcams.
  • Fixed issue where monthly/all time filters didn’t work for the squads leaderboards.
  • Fixed rare instance where player is unable to call out a killstreak or care package after earning.
Extinction:
  • Casual mode added to Local and Solo matches – limited achievements available and no leaderboard posting.
  • Hardcore Mode added to Local, Solo, and Custom Matches for Point of Contact and Nightfall.
  • Numerous fixes to Nightfall.
  • Reduced the radius for Explosive Ammo.
  • Fixed a cash exploit while dropping money.
  • Fixed a bad location on Nightfall for one of the Stay in the Marked Area challenges.
  • Nightfall now properly tracks “Mission’s Completed” on the Player Card.
  • Point of Contact and Nightfall Leaderboards now both properly track Platinum, Gold, Silver, and Bronze.  The columns were reversed in previous TUs.

February 20th, 2014

New Features
  • Added leaderboards for Gun Game.
  • Added functionality to view the clans of remote players.
  • Allowing soldiers to invite to clan in Call of Duty App.
  • Added extra loadout slot support for Call of Duty App.
  • Added link to the store from customization submenus.
  • Added diamond clan icons to clan details page.
Stability
  • Fixed lag that could occur when host rapidly changed classes.
  • Fixed crash that could occur when player is killed while controlling a vehicle killstreak.
  • Performance improvements for modes using bots.
  • Fixed loss of controller issue that occurred when second controller signed in after a non-signed in first controller tried accessing the store.
  • Host migration optimizations.
  • Fixed lost connection issue that could occur when lobby breaks after accepting the game invite.
  • Fixed reactive motion jitter issues with local split-screen players.
Anti-Cheat
  • Overall anti-cheat improvements.
Weapon/Perk Balance
  • Patched 3rd person throw animations for explosives when using the Riotshield. This change moves the shield to the side exposing the thrower to attack.
eSports
  • Removes delay for lobby member broadcaster icon when enabling/disabling it.
  • Fixed a bug where MLG spectators couldn’t see enemies shooting on the minimap.
  • Fix null string translation bug found when playing eSports rules coming out of spectate.
  • Fixed cycle players button not functioning when the mini-map is displayed.
  • Fixed issue that caused the eSports rule set header to carry over onto the system link menu.
Additional Fixes
  • Fixed issue where the clan tab wouldn’t show clan after logging out of active profile and logging into a different one.
  • Fixed a rare crash that could occur if a user enters into a private match lobby.
  • Fixed a bug where MLG spectators would have no HUD on next-gen when playing system link with many players/bots in the game.
  • Fixed Infected UI issue where players can make it appear as though they have strike packages available.
  • Killstreak count is correctly maintained across rounds in SD/SR/Blitz.
  • Fixed some spawn issues specific to Stormfront.
  • Fixed broken operations (must play one ranked game to fix data).
  • Rebalanced spawns on Ignition.
  • Improved spawns on Whiteout.
  • Fixed issue where players can make the bomb disappear by planting on top of their IMS/SatCom, then destroying the placeable.
  • Fixed the progress bar improperly displaying “contested” if 2 players entered the flag’s capture radius, then one player left or was killed.
  • Fixed rapid fire popping animations that would occur when deploying an IMS or Sentry then immediately pressing up on the d-pad.
  • Fix Infected bug where PDW was not shown initially when spawning in.
  • Fixed text overlap when highlighting clan vs clan playlist.
  • Fixed sign-in issues that would occur when accessing the store with different controllers.
  • Fixed error with Clan Roster menu.
Extinction
  • Fixed issue where some camo’s were not applied correctly in game.
  • “Escapes” leaderboard is now displayed in the correct order.
  • We now track Armory level completions as “Escapes” on the Escapes leaderboard.
  • Undiscovered Truths achievement now unlocks properly.
  • Fixed issue where players would sometimes switch back to their pistol after reviving players.
  • Removed an audio buzz that played prior to an intel clip starting.
  • Fixed issue where aliens would disappear during the final Breeder fight.
  • Fixed case where the locker key that had been collected did not show up in the HUD.
  • Fixed Breeder sometimes not attacking players.
  • Updated the egg throwing logic for the Breeder to improve engagement.
  • Updated the final battle logic with the Breeder for when it is injured.
  • Fixed some challenges:
    • Turned off Phantom in the air challenge.
    • Changed where the “kill Seekers before they explode” challenge appears.
    • Fixed issue where challenge ring would not appear for “Stay in circle” challenge.
    • Marked aliens” challenge no longer marks “pets” as targets.
    • Reordered challenges so there will be enough challenges using the pistols only Relic in solo in Nightfall.
  • Fixed issue where intel collected would read “0 out of 13” instead of “1 out of 13”.
  • Made improvements to how intel is tracked globally across maps.
  • Fixed issue where splash message would sometimes not appear when scavenging.
  • Solo play balancing fixes in Nightfall first Breeder battle.
  • Fixed an issue where outro movie would hang if other players readied up while the move was playing.
  • Fixed some map exploits in Nightfall.
  • Fixed an exploit with the deployable money feature.
  • Fixed issue with voice location callouts playing during the Breeder fights.
  • Fixed issue with voice over playing when players are in last stand or when a player has died.
  • Added Relic bonus to the post game score screen.
  • Improved the reliability of triggering the Nightfall Easter Egg.

January 28th, 2014

Hotfixes
  • Killstreak count maintained across rounds in Search and Destroy, Search and Rescue and Blitz.
  • Shorten countdown timer for Clan v Clan playlist.
  • Extinction alien balance adjustments.
New Features
  • PLAYLIST UPDATE: Gun Game replacing Heavy Duty.
  • PLAYLIST UPDATE: Adding Hunted FFA.
  • PLAYLIST UPDATE: Add eSports Rules to Clan v Clan (except friendly fire), and 1-4 persons can join.
  • Added Heavy Duty health options to Private Match.
  • IED damage adjustment based on player stance and IED location (for damage reduction: jump over IEDs below you, go prone for overhead IEDs).
  • Added Operation progress bar to the After Action Report that pops up after MP matches.
  • New MP lobby menu music.
  • Social feed addition.
  • New stick layout options for Southpaw.
  • Disable party chat in Search and Rescue, Search and Destroy and Infected.
  • Added 5 new Prestige Ranks to Extinction.
  • Customization for player appearances (Create a Soldier) added to Extinction.
Stability
  • Fixed Sniper animation issue that could break the viewmodel.
  • Load time improvements for Flooded, Strikezone, Warhawk.
  • Fixed a couple bots related performance issues.
  • Fixed loss of functionality issue that would occur when two crates were stacked if player attempted to capture bottom crate.
  • In Private match, disable “Start Match” if party members are missing selected map.
  • Fixed rare case of incorrect bot display amount in Private match.
  • Various spawn improvements.
Anti-Cheat
  • Prevent players from using more loadouts than normal.
  • Block users from sharing camos and reticles that aren’t previously unlocked.
  • Anti-cheat prevention improvements.
Weapon / Perk Balance
  • Dead Silence/Amplify Adjustment – Dead Silence completely silent including equipment, sliding, and footsteps. Amplify users can still hear a scaled down version of the footsteps and sliding sounds.
  • Slight AK12 Increase on view kick.
  • Adjusted reload times on L115 and USR.
  • Reduce burst fire cool down of MSBS.
eSports
  • Removed stalls caused by the host changing loadout in eSports games.
  • Silent plant, silent defuse in Search and Destroy.
  • Added killstreak count to eSports scoreboard.
  • Improvements to MLG Broadcast mode for highlighted players.
  • Added Domination flag capture bar to Broadcast mode.
  • Added R3 to toggle enemy player outlines in Broadcast mode.
  • Prevent eSports players (except COD Caster) from switching to 3rd Person Spectate cam.
  • Added ability to select players when mini-map is enlarged in eSports.
  • Fixed FOV issue that occurred in Broadcast mode.
  • Fixed functionality issue that occurred if both thumbsticks were pressed while spectating a mantling player.
  • Fixed issue which kept eSports rules enabled after losing internet connection.
  • Add notification when spectated player gets a kill in Broadcast mode.
  • Fixed text overlap bug that occurred when mini-map was enlarged.
  • Better team identification in the MLG hud.
  • Fixed killfeed color bug that occurred for spectators.
  • Prevent crashes when COD Caster changed teams quickly.
  • Restrict Ghillie Suits when eSports rules enabled (replaces with different game models).
  • Fixed a Broadcaster Mode bug where the preset camera indicator wasn’t getting reset between rounds.
  • Add a kill feed to Broadcaster mode.
  • Added team names to in-game scoreboard for Broadcast mode.
  • Restrict Tracker Sights in eSports rules.
  • Restrict Danger Close in eSports rules.
  • Additional Broadcast mode fixes (better team identification in the HUD, simplified Scoreboard toggle, etc).
  • Additional eSports fixes.
Additional Fixes
  • Adjusted difficulty of slide based operations.
  • Reduced lean, point blank & rescue reticle challenge requirements.
  • Search and Destroy bomb plant and defuse timers no longer wait for the weapon swap before starting.
  • Fixed matchmaking issue in Squads.
  • Display new icon in Operations when re-rolling Operations.
  • Fixed rare cases of losing Sentry Gun killstreak when killed while placing.
  • Menu fix for Operations.
  • Fixed bug that would show improper time value in match countdown timer.
  • Maniac, Juggernaut Recon and the Michael Myers are invisible to tracker and thermal sights.
  • Fixing bug where the playercards in Squad Reports were only updated if you went into the friends list or squad mode first.
  • Defaults loadouts correctly reflect the actual loadout in Private match.
  • Free For All scoreboard adjustment.
  • Fixed Trinity Rocket cancellation issue.
  • MP Lobby improvement for Character Display.
  • Combat Knife stats accuracy improvement.
  • Fixed friends list shuffle that would occur for clans that had members across platforms.
  • Killcam no longer goes underground on Warhawk.
  • Improved audio ambient system in Multiplayer.
  • Fixed Squads issue that would change mode icon when playing with a split screen guest.
  • Fixed core playlist selection reset issue.
  • Private match loadout bug fix.
  • Additional customization options added for Infected in Private match.
  • Improvements to Infected game mode.
  • Optimization to generic UI elements.
  • Fixed issue that could occur when squad member had specialist set as streak reward.
  • Fixed minor VFX issue.
  • Fixed under water killstreak exploit.
  • Increased XP earned from completed Operations.
  • Fixed issue that occurred when leader would leave clan.
  • Fixed Bromance Clan Op issue.
  • Fixed viewmodel loss issue in Safeguard.
  • Fixed rare challenges issue in Safeguard.
Extinction
  • Fixed issue where some achievements could not be earned when moving from current generation to next generation platforms.
  • Optimized some FX to improve game stability and performance.
  • Fixed Trinity rocket issue where black/white overlay would remain on screen.
  • Fixed Trinity rocket issue where laptop could not be put away.
  • Improvements to the “Leper” challenge so that it appears closer to players.
  • Added “COD Account” selection to the Extinction menu to improve account linking for Extinction players.
  • Fixed bug where the “Death Machine” could obtain specialty ammunition.
  • Fixed issue where players defaulted to pistol after revival.
  • Fixed issue with accepting invites from custom Extinction matches where players would lose menu focus.
  • Fixed issue where double XP was not resetting when going into solo, custom or split screen lobbies.
  • Added a double XP icon to the Extinction lobby for when double XP is active.
  • Fixed trophy issues where players could not plant any more trophies even though it had not been depleted after throwing a hypno-knife.
  • Fixed issue where Feral Instincts would not default back to normal view after it depleted.
  • Added the rank and icon to the Extinction end game scoreboard.
  • Fixed issue where challenge timer would not appear when joining a game while a challenge is active.
  • Fixed issue where Relic bonus was not appearing in the end game scoreboard.
  • Balancing tweaks to the Sentry Gun and Death Machine abilities.
  • Added ranks to the in game splash  notification message when a player ranks up.
  • Added player Patches to splash notifications for deployment items.
  • The Riotshield icon now tracks ammo while the shield is stowed.
  • Fixed issue where players would have no weapon on ladders.
  • Fixed issue where players would lose their weapon after getting off a ladder.

December 23rd, 2013

New Features
  • Heavy Duty mode.
  • 5 squad points granted to each soldier at the initial 5 levels of progression.
  • New loadouts added to Infected mode.
Weapon Balance
  • Reduction in the flinch benefit of the Focus perk for Sniper Rifles.
  • ADS speed reductions and further adjustments to Sniper Rifle settings.
Additional Fixes:
  • Field Order adds 100xp on pickup.
  • Fix for unlimited perks.
  • Invisible exploit fix.

December 13th, 2013

Stability
  • Fixed an issue where the Squad Reports Screen would occasionally hang on a black screen.
  • Fixed black screen issue that would occasionally occur in clan wars bonus playlist.
  • Fix for a rare bots crash.
  • Improved operations functionality.
Weapon Balancing
  • MSBS Range reduced.
  • MSBS no longer 2 shot kill to arms and lower legs (rewards accuracy).
  • Fire rate on MSBS and Burst Fire Attachment reduced.
Additional Fixes
  • Fix for past title entitlements not appearing properly.
  • Fixed issue that would occur when having hardline as last perk with specialist.
  • Fixed inconsistencies between SP and MP for a few patches and backgrounds.
  • Fixed rare issue with blinking objects (IED, SAT COM) if player left shortly after using.
  • Added no enemy callouts to incog perk description.
  • Fixed an issue where connecting to a Squads game could potentially see the buttons/title for an incorrect Squad mode.
  • Menu optimization for clan wars.
  • Fix for going to the store from the create-a-soldier menu.
  • Fixed incorrect indexing of perks with squads that had defined loadouts.
  • Fixed bots so they can open doors (Warhawk/Freight).
  • Fix for splitscreen issue when going to the store.
  • Blitz bug fixes.
  • Host migration timer bug fixes.
  • Fix for potentially not showing the in game “controller removed” popup.
  • Fixed splitscreen UI bug where the dom capture bar would be in the way of the reticle.
  • Fixed a couple bugs with the new icon.
  • Fix to clear unlock data when leaving post game lobbies to prevent seeing online unlock in offline modes and vice versa.
  • Added scrolling animation to social feed ticker.
  • Fix to validate reticle type even when switching sights.
  • Fixed long pause when enabling eSports mode after returning from non-eSports game mode.
  • Fixed a bug where the bomb planting bar would flash when spectating someone who planted the bomb earlier in the match.
  • Added icon to indicate bomb carrier on scoreboard in eSports mode.
  • Fix for sound issue when seeker explodes.
  • Fix for final escape being broken by player jumping off cliff after nuke activation.
  • Fix for drill disappearing when grabbing the drill after using SOFLAM.
  • Fixed unlimited weapon glitch in first contact.
  • Fixed animation issue when pressing RT before riotshield was out.

November 26th, 2013

Performance
  • Improved performance issues caused by spamming.
Stability
  • Fixed crash in CODeSports play.
  • Fixed spawn crash for specific maps/modes.
Additional Fixes
  • Fixed a few map specific spawn issues .
  • Fixed lobby migration closing the create a class screen.
  • Fixed not showing attachments and weapon camo for players while in private match lobby.
  • Fixed dog’s extended kill not showing properly in final killcam.
  • Fixed loadouts appearing restricted if a restricted perk was selected in specialist strike package even though specialist wasn’t equipped.
  • Fixed split screen UI issue that could potentially leave player in a bad state.
  • Fixed issue when selecting store from squads.
  • Fix to remember spectator team when switching to freecam in broadcaster mode.
  • Fixed issue with loading into specific maps with ghost mask equipped.

November 19th, 2013

New Features
  • #CODeSports option added, providing further MLG support; Contains a Broadcast mode and the ability to enable the latest MLG ruleset in both online Private Matches and System Link.
Stability
  • Fixed a rare crash when quitting out of an MP match while calling in a squad mate with a riot shield equipped.
  • Fixed a rare private match stability issue, which was occurring when a playlist update was published.
  • Fixed a crash which occurred when renaming a loadout as the match was starting.
  • Fixed a crash when the host of a Wargame match could crash if they are pulled out of the match while in a 5 player party.
  • Fixed an MP Siege rare crash on load.
  • Fixed rare crash which occurred when accepting invites.
  • Numerous other MP in-game stability fixes.
  • Fixed a rare crash on load.
Key Changes
  • Further spawn logic improvements.
  • Fixed a spawn exploit where players would always respawn at their team spawn within the first 15 seconds of a game, even if an enemy was nearby.
  • Increased XP rewards slightly for Operations and early tier weapon challenges.
  • Added leaderboard for Search and Destroy game mode.
  • Numerous map exploit fixes in MP and Extinction.
  • Numerous Anti-Cheat fixes.
  • Fixed collision bugs on multiple maps.
  • Care package stacking exploit fix.
  • Increased Search and Destroy XP to give 10x XP instead of 5x XP.
  • Search and Destroy, now has its own online playlist.
Additional Fixes
  • Improved character models rendering, when viewing players with the Gryphon.
  • Accuracy fix for the Preferred Weapon Stat on the Player Stats lobby page.
  • Spectator movement improvements.
  • Further support for the COD App.
  • Clan tags no longer missing a bracket when viewed in-game.
  • Dedicated server bug fixes.
  • Fix for seeing empty player name when joining a game in progress.
  • Reduced upwards velocity when performing a melee charge.
  • ADS while moving in a remote turret is now allowed.
  • Dog no longer twitches when player is too close.
  • Ping for bots now returns a more accurate 0ms.
  • Fixed a very rare issue where the left pistol could shoot two bullets instead of one.
  • Vehicle explosions sometimes did not appear in killcams; fixed.
  • Disable the create clan button when the service is unavailable.
  • Added error popup to the Call of Duty Account button when the service is down.
  • Added an error message on the Clan section of the Friends List when the service is down.
  • When losing internet connection, then attempting to modify a loadout’s perks, the game now returns you to the main menu.
  • Balanced the Focus Perk’s view-kick scale.
  • Fixed bug where clan tag colors were not showing up on Clan Details page.
  • Fixed an issue where mantling while going through a blitz portal would sometimes not teleport the players.
  • Adding patch & background reward for Call of Duty Account Registration.
  • In Extinction, fixed a rare issue where the alien wouldn’t retreat.
  • Fixed an issue in Extinction when the hive chopper wouldn’t show up if
  • an attack chopper was bought during a very specific window of time.
  • Multiple fixes for Recent History and My Modes lists.
  • Fixed an issue with private party members are not correctly pulled away from the game when the private party leader backed out.
  • Fix for sometimes spawning from last stand without a weapon in hand in Extinction.
  • Fix for a few last stand revive weapon bugs in Extinction.
  • Added new MP spawn music.
  • Fixed an issue with the ammo counter sometimes not showing up properly in safeguard.
  • Fixed a rare issue where the Score/XP popup (i.e., +100) didn’t appear when killing a player in Squads Mode.
  • Changing the leaderboard filter then scrolling would sometimes cause the user to be sent back to a previous menu screen, fixed.
  • We now show dog tags to spectators in Search and Rescue.
  • Ensured the ratchet sound only plays when first entering the summary after a game.
  • Replace generic unlock icon (head/helmet/uniform) with text description of item.
  • Fixed a bug with shooting down a heli sniper with a gryphon.
  • Riot shield assists challenge balancing.
  • Fixed operation completion bonus to account for multi-tier operations rolling over.
  • Improved UI messages to explain rewards.
  • Added a “Track Operation” button helper text in the operation selection menu.
  • Make it so the CoD Anywhere confirm button does not disappear when you back out of a field edit popup.
  • Fix for mismatched player cards in extinction mode.
  • Added thermal hybrid scope hint in extinction HUD.
  • Fixed an issue where backing out of a certain error popup would cause the player to sit in a lobby that wouldn’t fill up in Squad Assault.
  • Fixed unlocalized text in the Extinction unlock screen for Extinction abilities.